> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gameball.co/llms.txt
> Use this file to discover all available pages before exploring further.

# How Do I Set Up Tap The Target?

> Test your customers' fast reaction and let them win a reward with an engaging game such as tap the target.

## Plan Availability

<Tabs>
  <Tab title="Shopify & Salla">
    | Plan       | Available |
    | ---------- | --------- |
    | Pro & Guru | Yes       |
  </Tab>

  <Tab title="Non-Platform">
    | Plan   | Available |
    | ------ | --------- |
    | Add-on | Yes       |
  </Tab>
</Tabs>

An interactive gamification tool that boosts engagement and brand awareness. Customers play Tap The Target to win and unlock rewards, driving interaction, visibility, and new revenue opportunities.

<Frame>
  <img src="https://mintcdn.com/gameball/xysbvpvMWJQz49rc/images/product-docs/rewards-campaigns/templates/engagement-gamification/tap-the-target-preview.png?fit=max&auto=format&n=xysbvpvMWJQz49rc&q=85&s=752bc0ea32ec4e8695209a08b3d3c472" alt="Tap the target preview" width="1600" height="798" data-path="images/product-docs/rewards-campaigns/templates/engagement-gamification/tap-the-target-preview.png" />
</Frame>

***

## Creating a Tap The Target Campaign

<Steps>
  <Step title="Open Gameball and Create Campaign">
    Open Gameball and click **Add Reward Campaign**.
  </Step>

  <Step title="Select the Template">
    Select the **Tap The Target** template.
  </Step>

  <Step title="Edit Campaign Setup">
    Edit the campaign's setup (see configuration sections below).
  </Step>

  <Step title="Go Live">
    Click **Set Live** to activate the campaign.
  </Step>
</Steps>

***

## Campaign Configuration

<AccordionGroup>
  <Accordion title="Trigger" icon="bolt">
    * **On Widget:**
      Customers can access the game through the **Badges** section in the widget. Tapping the badge redirects them to a screen where they can start playing and trigger the campaign to begin playing.
  </Accordion>

  <Accordion title="Audience" icon="users">
    * **Registered Customers:**
      Customers who have an account on your platform (signed up)

    * **Anonymous Customers:**
      Visitors browsing anonymously without providing any contact information or identifiable details (not signed up)

          <Note>
            * Visitors can open the game, submit basic information through the lead form, play, and receive rewards, matching the standalone game URL experience.
            * Widget deep links that open a specific game work for guests as well. The widget would open directly into the game screen and allow participation without login.
          </Note>

    * **Specific Customers:**
      You can choose for a specific selection of customers to participate in this campaign by filtering using segments, tags or customer attributes.
  </Accordion>

  <Accordion title="Repeatability" icon="repeat">
    By default, customers can play **once per day**. A new opportunity to replay it begins at 00:00 AM based on the chosen time zone.

    All Games campaigns support only the Limit per day/week/etc. [Learn more](/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign).

    <Frame>
      <img src="https://mintcdn.com/gameball/7MhWO6bij8idxYce/images/product-docs/rewards-campaigns/templates/engagement-gamification/game-repeatability.png?fit=max&auto=format&n=7MhWO6bij8idxYce&q=85&s=ddb5385fc678972f06c15663b7349a02" alt="Repeatability settings" width="1084" height="594" data-path="images/product-docs/rewards-campaigns/templates/engagement-gamification/game-repeatability.png" />
    </Frame>
  </Accordion>

  <Accordion title="Platform Visibility" icon="desktop">
    You can choose whether the game campaign is shown on web, mobile, or both, giving you better control over engagement strategies across platforms.

    <Frame>
      <img src="https://mintcdn.com/gameball/xysbvpvMWJQz49rc/images/product-docs/rewards-campaigns/templates/engagement-gamification/platform-visibility.png?fit=max&auto=format&n=xysbvpvMWJQz49rc&q=85&s=f6b1fc3352e42ce4595332795e3b94b9" alt="Platform visibility settings" width="1322" height="312" data-path="images/product-docs/rewards-campaigns/templates/engagement-gamification/platform-visibility.png" />
    </Frame>
  </Accordion>
</AccordionGroup>

<Info>
  This template uses the standard reward campaign setup. See the [Generic Setup Guide](/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign) for details.
</Info>

***

## End User Experience

**How it works:**

<Steps>
  <Step title="Tap Good Items">
    Customers start playing by tapping the good items, such as gifts and stars, and ignoring the bad items, such as bombs.
  </Step>

  <Step title="Build Your Score">
    Every time the customer taps a good item, they gain a score, and vice versa when they tap a bad item.
  </Step>

  <Step title="Game Ends">
    The game ends when the time ends.
  </Step>

  <Step title="Get Notified">
    The customer is notified via the widget or email, depending on your configuration, when they earn a reward. [Learn more](/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign).
  </Step>
</Steps>

***

## Customization

You can fully customize each stage of the campaign through dedicated tabs representing the different screens in the flow:

<Tabs>
  <Tab title="Banner">
    Configure the banner that appears in the widget to promote the Tap The Target campaign.
  </Tab>

  <Tab title="Intro / Main Screen">
    Set up the main game screen with headlines, descriptions, and call-to-action messages.
  </Tab>

  <Tab title="Game General Rules">
    * **Time Duration**: Set how long each game lasts (e.g., 10s, 20s, 60s).
    * **Mistakes/Lives**: Choose how many lives a customer has (e.g., 1, 3, or unlimited).
    * **Tooltips**: Added help text explaining how time and lives impact gameplay.
  </Tab>

  <Tab title="Lead Form">
    Shown when audience is set to **Anonymous Customers (Not logged in)**. Collect visitor information before gameplay.
  </Tab>

  <Tab title="Success / No Luck Screens">
    Customize the message and visuals shown when a customer wins or does not win.
  </Tab>
</Tabs>

For each screen, you can tailor:

* **Content**: Edit the headlines, descriptions, and call-to-action messages to match your tone and messaging.

<Frame>
  <img src="https://mintcdn.com/gameball/xysbvpvMWJQz49rc/images/product-docs/rewards-campaigns/templates/engagement-gamification/tap-the-target-customization.png?fit=max&auto=format&n=xysbvpvMWJQz49rc&q=85&s=6f3ad1271eebe63b39760c0376da8660" alt="Tap the target customization" width="3534" height="2128" data-path="images/product-docs/rewards-campaigns/templates/engagement-gamification/tap-the-target-customization.png" />
</Frame>

***

## Important Note

<Note>
  **Customer Eligibility**

  Games in the widget update dynamically based on customer eligibility, ensuring customers only see games they can still participate in.

  **Games are hidden when customers become ineligible.**

  If a customer no longer belongs to the game's target segment, the game is automatically removed from the widget and won't reappear unless eligibility is restored.
</Note>

***

## Related Articles

<CardGroup cols={2}>
  <Card title="Set Up a Reward Campaign" icon="gift" href="/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign">
    Learn the full setup process for creating and activating reward campaigns.
  </Card>

  <Card title="Reward Types in Gameball" icon="tag" href="/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign">
    Explore all reward types available and how to configure each one.
  </Card>

  <Card title="Notification After Earning a Reward" icon="bell" href="/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign">
    Configure in-app and email notifications triggered when customers earn rewards.
  </Card>
</CardGroup>
